![]() ![]() "There was like a little bit of downtime there just to get everyone set up. "You have all these people that are in limbo that can't access what they need," Everett explains. "So, if I want to test something in a version where I can run at full 4K, 120 frames per second, I need to put in my change, submit it, wait a few hours for a new build to come out, and then I can test that one," Alonso explains.Īs you can imagine, that slows things down quite a bit. Fortunately, internal builds of Warframe are created several times a day that developers can download and run natively on their home machines if they need to. But when you're trying to fix microscopic issues with how a warframe feels in the thick of combat, it's impossible. When Alonso is programming an in-game tooltip or sketching down ideas for new warframe abilities, it's not that much of a frustration. I've had a couple of occasions where I'm not super sure if what I'm seeing is an actual issue or an issue caused by the way that we're working." "It suffers a little bit from video compression, which is not the greatest, and runs at, like, 15 frames per second. It's not ideal.Īlonso says his cats have made social isolation a lot more bearable. In Alonso's case, he left his workstation at the office and uses desktop streaming software to remotely control it from his home PC. But not everyone has a PC capable of running demanding software like Unreal Engine 4 and 3D sculpting tools like Maya and ZBrush, so many employees also had to take their work PCs home. But everything hinges on developers having reliable access to that central server.ĭigital Extremes' HR and IT departments had to work for days on end to get employees' home computers hooked up to the central server through VPNs and greenlit IP addresses. From there, 'builds' are compiled that mash everything together into a playable program that is then uploaded to distribution servers, where it can be downloaded as an update. It's here that all the different parts of Warframe are given shape and slowly come together-programming, art, music, writing, and countless other aspects of its ongoing development. Developers create assets, like a new gun or character model, which is stored in a network with no access to the outside internet. ![]() When plans were finalized and the official order was given, employees had four days to collect what they needed and ease into a very different routine from the one they were familiar with.īut when you're an employee of a large studio like Digital Extremes, working from home isn't as simple as you might think. For two weeks rumors had been circulating the studio about what would happen if the epidemic worsened. Everett says the news didn't catch anyone by surprise, though. ![]()
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